-
CellPerformance
CellPerformance
August 7, 2009 12:43 AM
Recently
I've been doing some presentations as well as just general sketches of
some things I've been thinking about regarding optimization,
concurrency and da...
-
Demystifying The Restrict Keyword - CellPerformance
CellPerformance
Demystifying The Restrict Keyword
UPDATED! More examples! More detailed explainations!
Contract
The restrict keyword can be considered an extension to the strict
aliasing rule. It al...
-
Understanding Strict Aliasing - CellPerformance
CellPerformance
Understanding Strict Aliasing
June 1, 2006 11:53 PM
UPDATED! (08 Aug 06) More Clarifications!
Special thanks to Nicolas Riesch, André de Leiradella and pinskia for their comments and...
-
A 4x4 Matrix Inverse - CellPerformance
CellPerformance
A 4x4 Matrix Inverse
June 3, 2006 10:25 PM
GUEST ARTICLE! Cédric Lallain is a Frenchman who has been
working with me on Cell/PS3 research at Highmoon Studios in Carlsbad,
CA.. I hope ...
-
Background on Branching - CellPerformance
CellPerformance
Background on Branching
April 11, 2006 1:04 AM
Branching, both conditional and unconditional, slows most
implementations. Even an unconditional branch or a correctly predicted
taken ...
-
VEC_ALL_GE
VEC_ALL_GE
Description
int vec_all_ge( arg1, arg2 )
The value 1 (ONE) is returned if every element of arg1 are greater than or equal to the corresponding element in arg2.
Otherwise the value 0 (ZERO...