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Three.js How To Tutorial
Fireball //fireball var settings = { positionStyle : Type.SPHERE, positionBase : new THREE.Vector3( 0, 0, 1 ), positionRadius : 0.5, velocityStyle : Type.SPHER...
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Three.js How To Tutorial: Three.js - Shadows
Shadows are expensive. Thats why on default there is no shadow. For creating some shadows you need to set up a bunch of things so it works o...
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Three.js How To Tutorial: Three.js - Heightmaps
Heightmaps are used for a rough terrain based on an image which gives us the desired heights. For adding a heightmap to a plane in three.js,...
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Three.js How To Tutorial: Three.js - Geometries
We have a set of different 3D objects we can place into our scene. For a better handling we are always using the same construct: geometry...
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Three.js How To Tutorial: Three.js - Getting started
You recently discovered three.js and saw some awesome 3D games. Now you want do build something with three.js yourself. This tutorial migh...
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Three.js How To Tutorial: Three.js - Helpers
It is nice to have some HelperGrids and Vectors for your orientation in your scene. Here is how you can add some helpers. Axes Let's st...