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Mark J. Nelson
Mark J. Nelson
I'm a professor in the computer science department at American University,
with a research focus on artificial intelligence (AI).
My focus area is AI & games...
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Publications | Mark J. Nelson
International Conference on Interactive Digital
Storytelling
Mark J. Nelson, Swen E. Gaudl, Simon Colton, Rob Saunders,
Edward J. Powley, Peter Ivey, Blanca Pérez Ferrer, Michael Cook
CHI Pla...
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Projects & Collaborators | Mark J. Nelson
Labs & Resources
Student desk and equipment space in the Computer Science Grad Lab, DMTI 212
Affiliated faculty at the AU Game Center, which has a variety of resources
Alumni
Theses supervised at...
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Professional Activities | Mark J. Nelson
Professional Activities
Besides research and teaching, a fairly big part of the job of being an
academic is participating in various kinds of professional activities that keep
one's field moving. Thi...
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Capsule introduction to 3d wireframe rendering | Mark J. Nelson
Capsule introduction to 3d wireframe rendering
Overview with pseudocode
For the course on game engines I teach in the IT University of Copenhagen's MSc in
Games, one project is to implement a 3d wire...
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You might want a tolerance interval | Mark J. Nelson
You might want a tolerance interval
A great taste in intervals
While the confidence interval wins the interval popularity sweepstakes, I've
seen it frequently misused, especially on blogs, sometimes...