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Richard Lord
I began writing in 2018. Like everything else in my career, I didn’t plan this.
I grasp interesting opportunities when they come along, trusting that everything will work out. I have choreographed and...
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Richard Lord
About me
I have never had a career plan or goal. I have developed my career by grabbing interesting opportunities when they pass nearby, and right now, that means writing. I began writing in 2018 when...
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Waterfall
ABOUT
ABOUT
Created in 2002, Waterfall is an experimental interactive dance production. Suitable for all ages it combines contemporary dance with elements of gameplay to let the user play with and inf...
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Ash - entity-component-system framework
Ash is a high-performance entity-component-system framework for game development.
An entity system is a way to organise the code for a game that is efficient for both code execution and code managemen...
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Richard Lord - Choreographer
An experimental interactive dance project, released on CD-ROM, in which viewers can play with the dance, creating it, changing it, playing with it. Is it a dance or a game? You decide. Read more about...
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Richard Lord - Game Developer
Game Development
I have been CTO of a small games company making mobile games (Stick Sports), lead engineer at a large games company making console games (EA Criterion), have been a specialist prototy...