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Phaser Isometric Class: Projector
padding
<optional>
The amount of extra tolerance in the depth sorting; larger values reduce flickering when objects collide, but also introduce inaccuracy when ob...
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Phaser Isometric Class: Isometric
Isometric
Isometric is a comprehensive axonometric plugin for Phaser which provides an API for handling axonometric projection of assets in 3D space to the screen.
The goal has been to mimic as c...
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Phaser Isometric Class: Octree
The Body object to insert into the octree. Can be any object so long as it exposes x, y, z, frontX, frontY and top properties.
Source:
populate(group)
Populates this octree with the children of the gi...
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Phaser Isometric Class: IsoSprite
IsoSprite object. IsoSprites are extended versions of standard Sprites that are suitable for axonometric positioning.
IsoSprites are simply Sprites that have three new position properties (isoX, isoY ...
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Phaser Isometric Class: Cube
Creates a new Cube object with the bottom-back corner specified by the x, y and z parameters, with the specified breadth (widthX), depth (widthY) and height parameters. If you call this function witho...
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Phaser Isometric Class: Point3
Type
set(x, y, z) → {Phaser.Plugin.Isometric.Point3}
Sets the x, y and z values of this Point3 object to the given values.
If you omit the y and z value then the x value will be applied to all three...